Arale and his disparate band of raiders ventured deeper into the labyrinthine bowels of the massive vessel, but the silence of the ship began to weigh heavily on them, transforming the floating giant into a steel ghost town. This was Captain Adam’s “wild ride”: he had not just cut the engines, but had systematically severed the power to the upper decks from a secure control room, plunging the corridors into suffocating darkness and disabling the elevators, which forced the confusingly layout upon the intruders

As the pirates stumbled through the dimly lit passageways, dragging their heavy weapons and growing increasingly paranoid, Adam watched their clumsy progress via battery-operated CCTV monitors from the reinforced safety of the citadel where he had joined his crew. With a flick of a switch, he triggered the ship’s emergency alarm system—not the rhythmic pulse of a general alarm, but a deafening, continuous klaxon designed to disorient and terrify.
The unbearable noise, echoing endlessly off the metal walls, combined with their inability to find a single soul or valuable item, shattered the pirates’ fragile resolve. Realizing they were trapped in a deafening, dark maze with no leverage and time running out, Arale’s greed gave way to panic; he screamed the order to retreat, and the chaotic group scrambled back to their small boat, fleeing the “haunted” vessel empty-handed just as the silhouette of a naval helicopter appeared on the horizon.
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